Added a number of instance-filtering functions (instances_).Added a number of drawing-related functions. ![]() Added normal GML-style 2d array syntax (array).Added a document outlining many of scripting functions (also available online).Added multiple functions for working with sprites (changing hitboxes, duplication, frame extraction).Added multiple functions for working with files (search, integrity checks).Mods can now load/unload other mods after being given an explicit permission.There have been series of additions to scripting functionality for mods: If you are having issues with installations, may need to verify integrity of game files prior to installing. ![]() If you require features that only work when launching the game from steam library (such as Steam controller configurations), you'll need to rename NTT's executable to be nuclearthrone.exe, and rename the original to be something else. Instead of making backups and replacing the main executable, the program now stores NTT executable in NuclearThroneTogether.exe. ![]() NTT-Assemble has been updated to work with u99, also making it a little more intuitive to use. It was good fun - the game is now substantially less buggy, runs better, and spots a couple new features.Īside of what was added for u99 ( overview), new features are as following: New NTT-Assemble As you might know, after working on Nuclear Throne Together for slightly over a year, I was hired to carry over some of my improvements into the base PC version of the game.
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